00:00
00:00
Coinnin

184 Game Reviews

66 w/ Responses

21 reviews are hidden due to your filters.

Bad dude. Bad everything. I don't even know where to start. I guess I'd say the controls are the worst part. Sorry man, I'm sure this is just a step in the learning process, it takes a lot to even get this far and you should feel proud that you're putting in the work.

duckman246589 responds:

elaborate pls meage me give me everything you got i need to improve

When he asks if I remember how to play, saying "no" exits the chat and he doesn't explain. When placing cards, it pauses after the first then nothing moves it forward. It seems like the first duel is supposed to show you how to play, but it doesn't. I have no idea how the card game is supposed to work, and there seems to be no explanation. Seems like a cool idea, glad that I got to pick up a few rats, but there is a lot of work that needs to be done.

seems cool, but a LOT of bugs

Is every game creator on NG left handed, lol? Really fun, super challenging, and thank you for not giving it lives and letting me start over immediately when fucking up.

Pretty cool looking. The dog is super annoying though, stands in the way when trying to interact with people and objects.

Reminds me of a boss in one of the Legend of Zelda GBC games. It was either Oracle of Seasons or Oracle of Ages. Pretty fun dude, and I think you did the classic arcade look well without compromising the art, which seems hard for a lot of indie games, and I always like being able to quickly restart a game after dying.

Seems like it could be fun, but the wall jumping mechanic makes it not fun.

it'd be better with better wall jumping mechanics. Still lots of fun and satisfyingly difficult puzzles.

Absolutely beautifully done! Love the atmosphere and the music, the game play is challenging yet straightforward, definitely one of my new favorite time wasters.

Just a couple things, not sure if they are issues with me or the game. The ones in the red levels where you click the point to make them larger, I completed them but still didn't understand what I was doing other than making them bigger. Was I just supposed to make them touch or are they each supposed to get to a specific size? Also in the red levels, the one where it slides on a line and you click to have it pause for a moment, it may be a skill issue on my part, but I feel like the timing of the spikes doesn't always give me enough time to dodge them. I like that I don't have to start the entire game completely over when dying, but instead of having half way levels give me more hearts, I'd rather it be a check point. But that may make it too easy, not sure. Still love it, now I'm going to go beat the blue levels.

edit: After playing some more, I just realized the curser stays paused if you hold it down, I thought it was a momentary pause per click. My bad.

Just Played through for the third time and finally noticed. For the expanding orb levels, there is a very very faint doted line showing how big they are supposed to be to finish the level. They are so faint It took me this long to see it.

Took me like 5 tries before I figured out that I was supposed to be doing what the bar says, lol. Seems cool, good music, but I did better with my right hand instead of left. Not sure if it's possible, but I wonder if there is a way to let players reprogram the input keys. If it was me I'd use "7,8,9,4or5" on my right side number pad.

Apache Helicopter

Joined on 1/7/21

Level:
10
Exp Points:
960 / 1,110
Exp Rank:
71,376
Vote Power:
5.20 votes
Rank:
Police Officer
Global Rank:
12,551
Blams:
91
Saves:
669
B/P Bonus:
10%
Whistle:
Silver
Medals:
501
Supporter:
1m 1d