I don't like when games auto fullscreen when pressing a button that doesn't indicate it's going to make it fullscreen, but that's just a personal preference. And normally I can just esc fullscreen and move on with the game. But this game puts it back into full screen every time I restart after dying, it's super extra annoying and it's super disruptive to the game play.
Other than that the game itself is really cool. It's challenging in a good way, I like games that make you think quickly and test your reflexes. Although, I think the fire rate should be increased, or the moving blocks should slow down a bit. Maybe there are some powerups I haven't gotten to yet but I'm hoping there is a way to increase the fire rate later on. Alternatively, it would be nice if the still blocks only killed you while they are sliding. I like that I restart the level quickly after death, I hate when games make you go through the same intro screen every time you die, and this game transitions nicely. The art and chill music are cool, I dig the aesthetic. The story is simple but stays interesting, and I like the interactions along the way, they keep you invested in the plot and overall world your character's in. other than the gameplay itself, it feels a lot like a dark Undertale vibe, including the sprite looking a lot like a teenage boy version of Frisk.