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Very interesting, nice looking dungeon, and cool aesthetic. I like this style of puzzle game a lot. When do you think the full version will release on steam?
I see others saying it was difficult for them. I think the powerup is a very unique mechanic that takes some getting used to, but honestly it was a lot of fun to figure out and didn't really take all that long. I wouldn't change the difficulty on this at all, if it's the first level. I hope it gets even more challenging later on!

amidos2006 responds:

That is so great :) I hope that you enjoy the full game later when out on steam which might be by June/July :)

Pretty fun after I got used to the controls. Although, I don't find much reason to ever shoot anything, but maybe I haven't gotten far enough into a level to see a blockade or some situation where it's necessary. Generally, so far, its quicker and safer just to go around the enemy's. Also I think it'd be cool to be able to select one level, maybe based on difficulty, so I can practice each one when I'd like. But having it randomized each life like it is is cool, but maybe it could just be one of the options, Like how Smash Bros level are. Also Also, I couldn't find an option to pause, I haven't gotten good enough to need it yet, but I'd hate to be on a good run and have to end it because someone called me or whatever else.

Chris responds:

All good ideas. The pause button especially would be a good feature for players who have managed a long run.

Very cool little game. I'm essentially deaf and have no audio options at the moment so I was a little worried when it said audio was a main feature of the mechanics, But I'm glad you had a no audio option as well, thank you.

BeebGameCode responds:

Thanks for the feedback, really glad to hear this. Also, if you click the top-left corner at title screen or click "Play again" at end of game, it unlocks a timer for speed running.

Very creative mechanic, and very interesting. Although I'm really not good at it, haha. Maybe have a training/tutorial option that has varying speed, I feel like I could get the hang of it better if it was slowed down first then I could ramp up to the normal speed.

DavidMarchand responds:

Thank you for playing! Honestly not a bad idea for a more in-depth tutorial. It's always tricky to get people used to an unconventional mechanic while also getting them to the action as soon as possible.

Really wish I didn't have to restart completely every time I accidently jump near the gate. I know its my fault not remembering to be careful near it, and I'd love to find the other endings, but man after restarting the 3rd time, I really lost steam. Also, not a fan at all of the sliding after moving mechanic, made the platforming near the end very annoying. Making a jump on the moving things (trying not to spoil too much) just to slide off was very annoying. Other than that, it's a cool game, took me a sec to figure out what to do, but that's part of the fun for me.

Veinom responds:

Thank you for telling me this. I just fixed that, by moving around the ending Rewards, and the Devastating ending now reveals a shortcut. PM me if you want me to tell you about that shortcut, so that you won't have to play it from the start again.

Amazing game! very fun idea. Though I just got a score of 615 and it's not showing on the leader board. I played another quick round to see if it would do it again. It says "high score 615" in game, but not on the leaderboard below the game, but it did show my new score. Probably a problem with newgrounds and not the game itself.

amidos2006 responds:

The leaderboard appears after refresh. But it could be a specific browser security, what is ur browser

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